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IGTAP Wiki/Clones and Mechanics

CLONES AND MECHANICS

IGTAP Clones Explained

Learn how IGTAP clones work: record an orange path through a course, let your clones replay it, and turn clean platforming runs into a steady flow of power.

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IGTAP Clones Explained artwork

What a Clone Is in IGTAP

A clone in IGTAP is a recording of you. When you run a course, the game tracks the exact path you take, and every clone you own replays that same path over and over, generating power (w) each time it completes the run. The Steam store page sums up the loop in one sentence: "Amass an army of clones to follow your tightly-optimised path."

This is the mechanic that fuses the two halves of the game. The platforming half is skill: you jump over spikes, ride moving platforms, and find the cleanest line through a course. The incremental half is automation: your clones turn that skill into passive income without any further input from you.

Clones are not helpers that fight or build for you. They are runners. Their only job is to repeat your recorded route, and the better the route, the more power each clone produces. Community videos describe clones being "disintegrated" at the end of a successful run and respawning to run it again, though the exact internal lifecycle is not documented by the developer.

IGTAP Clones Explained game scene

Recording Your Path: The Orange Line

When you complete a course, your route is drawn on screen as an orange path line. That line is the recording your clones follow. In the official screenshot of course ONE, you can see the orange recorded route weaving past spikes and across moving platforms, with a queue of clones waiting to replay it.

Because clones replay a fixed recording, everything about your run matters. A hesitant route with backtracking becomes a hesitant loop that every clone repeats forever. A tight, fast route becomes a tight, fast loop. The settlement panel records your Best time, so you can see exactly how efficient your recording is, and re-recording a cleaner line is one of the most direct ways to raise your income.

Recording also interacts with your movement abilities. Routes that use wall jumps, dashes, or double jumps are recorded with those abilities baked in, so unlocking new movement options lets you record shorter, richer paths through the same course.

Course ONE in IGTAP showing the orange recorded clone path, a queue of clones, spikes and moving platforms, and a settlement panel reading Reward 2w, Best time 4.70, and 20 Clones
IGTAP Clones Explained game scene

Reading the Course Settlement Screen

Every completed course ends with a settlement panel. The official screenshots show it reporting several numbers at once:

  • Reward: Xw - the power you earn for completing the course yourself
  • Clone reward mult: 0.1x - the multiplier applied to what your clones earn from this course
  • Best time - your fastest recorded run, for example 4.70 seconds on course ONE
  • Clones - how many clones are assigned to the course, for example 20 Clones

The settlement screen is the report card for your recording. If the best time is high, your clone loop is long and each clone produces power more slowly. If the clone count is low, your upgrade kiosk spending has not caught up with the courses you have unlocked.

A second official screenshot shows the settlement panel for course FOUR beneath a row of upgrade kiosks, with a total power counter reading 2.00Tw at the top of the screen. That pairing is deliberate: finishing courses feeds the kiosk economy, and the kiosks feed your next recording.

The Clone Reward Multiplier Explained

The clone reward multiplier is one of the most important numbers attached to a course, and it is upgradeable. One of the kiosks visible in the official screenshots reads "+X clone reward multiplier [+0.1 per use]", meaning each purchase adds 0.1 to the multiplier that scales what your clones earn.

Multiplier upgrades are multiplicative with everything else you do. A faster recording raises the base output of each clone; the reward multiplier then scales that output. Players who pour power into the multiplier early tend to see their total watts per minute climb faster than players who only raise clone count.

The exact starting value, cost curve, and cap of the multiplier upgrade are not published by the developer, so treat any specific numbers you see in videos as one player's snapshot rather than a fixed rule. What is confirmed is the +0.1 per use increment shown on the kiosk itself.

Clones Run While You Do Everything Else

The recording system means your income never stops while you are doing something else. Clones keep replaying your last completed route while you attempt a harder course, explore for secret upgrades, or stand still reading an upgrade description. The POWER panel tracks your resources live: orange w (power), plus green gp and purple np, whose official names are not confirmed.

This is why the community frames the game as "parkour determines how fast you make money". Every second you shave off a recording is a permanent increase to your idle income, and every new ability that unlocks a shortcut is worth more than its platforming value alone.

Courses are numbered, and achievements reference Vman courses 1 through 5. One achievement, Reverse Current, asks you to complete every course in reverse order, which is a reminder that the course list itself is a progression system layered on top of clone production.

Clone Questions Players Ask

A few questions come up constantly in community discussions and video comments:

  • Do clones follow my newest recording? Your clones replay the recorded orange path for a course; recording a new, faster line replaces the route they run.
  • How do I get more clones? A kiosk upgrade reads "+X Clones [+1 per use]", adding one clone per purchase. Clone counts in late-game videos reach the millions and beyond, per player reports.
  • Do clones die? Community video narrations describe clones being destroyed at the end of each successful run and immediately replaced, but the developer has not published details.
  • What should I record first? A short, clean route beats a long ambitious one, because every clone repeats it on loop.

For the next step, scaling your army with count, speed tier, and size tier upgrades, see our clone army guide. For how abilities change the routes you can record, see the movement abilities guide.

Community video thumbnail for Blitz's "I abused 1,000,000 clones for eternity", an IGTAP video about pushing clone counts to extremes

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